Playing Board
MENACE = X · You = O- Boxes
- Rotated/mirrored boards share 1 canonical matchbox so MENACE learns 8× faster.
- Beads
- Numbers in empty squares show bead counts. Higher count = higher probability of being drawn.
- +3/+1/−1
- After a game, every box opened in that game's trail has its chosen bead reinforced.